#include <GameEngine/Graphics/graphic_resource.h>


#ifdef GAMEENGINE_NAMESPACES
namespace GameEngine {
#endif

GAMEENGINE_IMPLEMENT_RTTI(GraphicResource)


//========================================================



//! Default constructor
GraphicResource::GraphicResource() {}

//! Destructor
GraphicResource::~GraphicResource() {}



//========================================================

GAMEENGINE_IMPLEMENT_TEMPLATE_SINGLETON( GraphicResource::GraphicResourceManager )

//========================================================

#ifdef GAMEENGINE_NAMESPACES
} // namespace GameEngine
#endif
